Batman Arkham Asylum

User Reviews Send this to a friend
Batman Arkham Asylum
 
Manufacturer: Square Enix
Customer Rating:
 
List Price: $39.99
Sale Price: $39.96
Availibility: Usually ships in 24 hours
Free Shipping Available
Buy Now
 

Product Description

Batman: Arkham Asylum is a single player, third-person action/adventure in which the Dark Knight is forced to take on his greatest challenge yet when he is trapped by arch rival, the Joker, within Gotham City's facility for the criminally insane, Arkham Asylum. A blend of exciting arcade style combat and stealth mechanics packed with amazing graphics in a moody, immersive setting, Batman: Arkham Asylum offers diverse gameplay options that push the envelope for all action, adventure and superhero games.

'Batman: Arkham Asylum' game logo
Batman in hand to hand combat in 'Batman: Arkham Asylum'
Kick it in combat gameplay.
View larger.
Batman gliding in on an enemy in 'Batman: Arkham Asylum'
And stealth action.
View larger.
The Joker in 'Batman: Arkham Asylum'
Match wits with The Joker.
View larger.
The batarang in flight in 'Batman: Arkham Asylum'
Utilize utility belt gadgets.
View larger.
Story
Batman: Arkham Asylum features an original story penned exclusively for the game by famous Batman author and five-time Emmy award winner, Paul Dini, whose credits include "Lost" season one and "Batman: The Animated Series." As the game begins Batman is personally delivering his nemesis, The Joker, to the asylum at Arkham Island, but he is uneasy. Although the Arkham asylum is well fortified, he has a nagging feeling that all is not well, which proves to be the case when seconds after turning The Joker over to the guards, the master criminal breaks free of his captors. Even more surprising than this quick turn of events is the revelation that it was never The Joker's intent to escape the vault-like facility, but instead to trap Batman there. Surrounded by an asylum full of dangerous criminals, many of which he put there and all at the beck and call of the Joker, can Batman survive and discover what is behind the Joker's intricate plot?

Gameplay
In Batman: Arkham Asylum players strap on the gadget-heavy utility belt of the Caped Crusader. Gameplay here is a combination of both the knuckle crunching rush of hand to hand combat as you take on the hordes of thugs that infest Arkham Asylum, and stealth gameplay in which you must dispatch individuals from the shadows. Players can expect an engrossing single player campaign in which Batman continually moves forward to face the henchmen, bosses and traps that The Joker has set for him. With regards to opponents, in addition to The Joker who you will hear more than you see, the dark walls of Arkham also hold familiar villains from the the Batman criminal universe including Harley Quinn, Victor Zsasz and Killer Croc, that you will have to deal with, but don't expect a one-dimensional experience. As players progress from environment to environment within Arkham they will have to use varying combinations of muscle, detective skills, gadgetry and a certain degree of light RPG-like leveling of Batman's skills, arsenal and physical characteristics to survive and discover what The Joker's underlying scheme is.

In addition to the story-driven single player campaign Arkham Asylum also contains various additional play modes. These include an arcade styled combat mode where players accumulate points by engaging hordes of thugs in a hand to hand slugfest across a series of maps, in which Batman's physical strength and agility play a major role. The key here is to chain together as many attacks as possible due to the fact that with each successful combo players increase the point multiplier associated with their actions. The game also features a time-based stealth mode where players must hone their ability to strike silently from the shadows. This gameplay, referred to as 'Invisible Predator' utilizes the Dark Knight's skill with gadgets like the grapple tool, batarang and explosives. These allow for vertical/horizontal mobility, the ability to quickly strike from above and at a distance and to take out enemies and create distractions, even through walls. But remember that Batman works solo and is not superhuman. Your enemies will congregate around trouble areas and work as a team against you, so you must be silent, plan your attacks wisely, strike quickly and discover the value of encouraging fear within enemies.

Key Features

  • Utilize the unique FreeFlow combat system to chain together unlimited combos seamlessly and battle with huge groups of The Joker's henchmen in brutal melee brawls.
  • Investigate as Batman, the world's greatest detective, by solving intricate puzzles with the help of cutting edge forensic tools including x-ray scanning, fingerprint scans, 'Amido Black' spray and a pheromone tracker.
  • Face off against Gotham's greatest villains including The Joker, Harley Quinn, Victor Zsasz and Killer Croc.
  • Become the Invisible Predator with Batman's fear takedowns and unique vantage point system to move without being seen and hunt enemies.
  • Choose multiple takedown methods, including swooping from the sky and smashing through walls, and use the predator camera get a closer look at the action.
  • Explore every inch of Arkham Asylum and roam freely on the infamous island, presented for the first time ever in its gritty and realistic entirety.
  • Experience what it's like to be Batman using batarangs, explosive gel aerosol, the Batclaw, sonar resonator and the line launcher.
  • Unlock more secrets by completing hidden challenges in the world and develop and customize equipment by earning experience points.
  • Enjoy complete superhero freedom in the environment with the use of Batman's grapple to get to any place you can see, jump from any height and glide in any direction.

Product Details

  • Face off against Gotham?s greatest villains including The Joker, HARLEY QUINN, VICTOR ZSASZ and KILLER CROC
  • Become the Invisible Predatotm with Batman?s takedowns and unique vantage point system to move without being seen or utilize the unique FreeFlowtm combat system to chain together unlimited combos and battle with huge groups of The Joker?s henchmen
  • Choose multiple takedown methods, including swooping from the sky and smashing through walls, and use the predator camera get a closer look at the action.
  • Explore every inch of Arkham Asylum and roam freely on the infamous island, presented for the first time ever in its gritty and realistic entiret
  • Experience what it?s like to be BATMAN using BATARANGS, explosive gel aerosol, The Batclaw, sonar resonator and the line launcher

Video Reviews

No video reviews found for this product.

Customer Reviews

The Definitive Batman Game.
 
Review Date: August 25, 2009
Reviewer: Daniel Wolf, Cleveland, OH
For years and years, gamers (myself included) have played many different Batman video games and have only been let down time after time.

Now, Batman: Arkham Asylum IS that Batman game that you have always wanted to play.

It satisfies every part of you Batman desires and really gives you the feeling that you ARE Batman.

From the strength and power to the gadgets to the stealth and surprise you can bring toward your enemy, it is quite a marvel that a game developer finally got it right.

Thank you Rocksteady!

I do not want to give away any spoilers from the game so the plot is really basic and simple.

The Joker has taken total control over Arkham island and Batman needs to hunt him down to stop him, but not without going through many of Batman's familiar villians in the process.

Batman's gadgets come in handy often, most of the time you will be using his 'detective mode' which is built into the cowl and gives you the ability to see important items in the room and clues to lead you in the right direction.

There will be some moments where you find yourself just playing with all of Batman' gadgets for 10-15 minutes because there are so many of them to play with. (It feeds your inner dork so it's okay!)

Gameplay mechanics are solid and I have yet to find a defect in them or any glitches.

Fighting is very enjoyable, because you can be surrounded by 6-10 enemies and everytime an enemy is about to attack you hit the counter-attack button and continue to fight off all of them at once. Very fun.

The graphics are amazing and highly detailed like you would expect from a PS3.

Voice-over work is superb and Mark Hamill, as The Joker, really steals the show. If they gave out Oscars for Best Video Game Voice-Over Performance then Hamill would easily win it for this game!

All in all, Batman games have been so poor for so long, it is exciting to see a Batman game done right and this is worthy of a $60 purchase.

Go and get it and play it with the lights off in the dark with the sound blasting.
The Dark Knight Finally Gets a Game That Does Him Justice
 
Review Date: August 25, 2009
Reviewer: S. Rhodes,
Video games haven't been too kind to Batman. Often times when we think of a Batman game, the first thing that comes to mind is that the game just isn't going to be all that spectacular. What is it about the Batman that hasn't always worked in the past? It's hard to point out. What we can point out, however, is that Batman Arkham Asylum doesn't fall into that category. In fact, it is easily one of the best Batman games to be released. From its humble beginnings, the game is fine tuned video game that does most of what it does incredibly well.

Let's begin with the production values. This is by far one of Arkham Asylum's strong points. The game begins with the Joker being caught and taken to Arkham Asylum, but he seems to be pretty non-chalant about it, and Batman doesn't like that one bit. And it turns out he was right to be suspicious. The Joker springs a trap and Batman is caught in the middle. Now he's trapped inside the Asylum with the Joker controlling things, as well as several other adversaries.

One of the nice things about Arkham Asylum is that it presents its story very well. The art style feels comic book like, but it doesn't skimp on the overall visual presentation either. There's a lot of artistic flair and technical goodness to behold with the graphics. Most of the environments look fascinating and will really draw you into the game. The tone is perfect. The other good aspect is the voice acting. If you remember that Batman: The Animated Television series you'll be surprised to see its the same voices. Kevin Conroy is Batman and Mark Hamill is the Joker. And the voices are done very well. The production values of the game are absolutely stellar.

Of course, a game just isn't much if it only goes off of visual flair alone. In the past gameplay seems to be one of the areas in which Batman games often stumble. In the past the games have had a hard time crafting together good gameplay elements or sometimes being unreasonably clunky. This is mostly Batman's past. The games sometimes felt rushed. This isn't the case with Arkham. In fact, the game mostly keeps things pretty simple. The combat is really easy to pick up on, having you string together simple combos. But the game hardly devolves into button mashing. This is because your enemies will take advantage of the situation, and the game makes sure you can't rush head on into things. First and foremost, most of your foes are willing to take advantage of their surroundings. Second, you can't go head to head with several enemies all toting guns at once. This is definitely not a beat 'em up kind of game. In fact, in some areas, caution and stealth are required.

There has rarely been a Batman game where you actually feel like Batman. In some places you'll be able to swoop down and leave your enemies hanging from gargoyles... or perform a glide kick or use some of Batman's gadgets to get the job done. For such simple gameplay concepts, there are actually quite a few ways to implement them into the game. The game also lets you upgrade and improve on your techniques as you progress. So there actually happens to be quite a bit of variety.

At the same time, though, the game is accessible to just about everyone. You can also enter what's called "Detective Mode" if you so choose. Within this mode, Batman can see certain things he otherwise couldn't. You can tell where your enemies are easier and find some hidden goodies. You'll no doubt be playing a large portion of the game in this mode, but it's very worth it to do so. Choosing not to means missing out on some of Arkham Asylum's secrets, and there are a lot of secrets. The most prominent of which is that you can find riddles scattered all over that will unlock lots of different things for you to do. You'll also be able to unlock small character bios and audio samples about certain characters. These are other things that really make the game come alive in its own way. And in the midst of all this, the game doesn't appear too challenging or intimidating.

That's not to say you won't be challenged. You will. Particularly when you reach something new. It's nice to know, however, that the game isn't overly difficult. It's just to say that when trumping through it at least doesn't feel easy. When helping you get acquainted to things, Arkham Asylum is pretty easy going. But once the game takes away the training wheels you may find yourself hitting a few snags every now and then.

The visual look of the game isn't all that adds to the game's atmosphere. So does the music and so do some of the animations when you're fighting. Sometimes it's fun to battle just to look at some of the animations as they take place. Other times exploring can be absorbing because the music really knows how to set the tone. Arkham Asylum has a lot of strength, but the game seems well aware of just what those strengths are.

There's really not much that keeps Arkham Asylum down. In many ways it's exciting to play a Batman game that's good. After getting several Batman games that felt like a throwaway of the license, Batman Arkham Asylum feels like a breath of fresh air. Most of its gameplay conventions have been done before, but it's mostly how the game mixes them together that works well, and the absorbing atmosphere it emits in the process. Batman fans might find themselves pleased by this one. It's a simple game to play, but there is definitely a lot in it that could keep you busy for some time, and a lot to explore. It's great to see a Batman game come to fruition, and to do it so smoothly.
Holy Incarnations Batman, Freaking Finally! (Jest Review)
 
Review Date: August 27, 2009
Reviewer: elchamber, Chino Hills
After playing this game, you'll forget all of the other bad comic book in the past.

This is a spooky, creepy, gothic-style sand-box where you play the real Batman. Real in that he can't jump 20 ft high, but rely on his gadgets, skill and intellect to avoid, escape and hunt enemies, find important evidence and scout locations. The fighting mechanics are easy that even a 10 years old child can use it, but the difficulty of using it increases where you have to use some of Batman's gadgets to take down larger opponents. At one of several moments, I had to jump into a group of enemies to get to a location. At first I was hesitant, but then I remember how easy it can be if I remember how to deal with each kind of enemy. First, I see what kind of enemies their are and plan my onslaught. To test and hone-in you fighting skills, you have challenges outside the main game to practice on.

It's not just a button-smashing game, its also a puzzler. You can switch into 'detective mode' to find evidence, trophies and solve environmental riddles as well as figure out how to get to one place to another.

I beat the game in 10 hours, but worth going back to try on harder challenging levels as well as to complete the entire game. Puzzles were very cleaver. I had trouble with a certain type of puzzle that I decided to completely ignore them. Now, I have figured it's skillful ways and hitting myself for not thinking of it earlier.

Two things I hated were the fact that I couldn't get to certain locations and be able to get things without the upgrades I got later. The next problem of mine is that the game ended where Batman goes back to Gotham City.

One actual problem is the Scarecrow challenges. The camera angles and controls aren't that responsive verses the way the main game version. I liked them at first to give me a break from the main story line's gameplay, but became increasingly annoying when trying to time an action. It took me several times pressing on the buttons to have it work.

I can say, Batman Arkham Asylum is one of the best games I've ever purchased.

PARENTS: If your thinking of purchasing this game for your kids, here is what to expect. Light or mild sexual themes. Poison Ivy is presented in a seductive way and mild innuendos from criminals stating, "I wouldn't mine playing doctor with her."

Violence is suggestive. The locations have skulls and bones. Bodies lying in the floor or hang on their limbs(Batman only knocks out his opponents or left to their end, while criminals kill). No gory images if you could on a little blood dripping of Batman's mouth after a hit. No bad language. Basically, if you've watch or seen the animated series then you pretty much see what level of sex and violence it has.
Not only the best Batman game ever made, but one of the best games in recent years.
 
Review Date: September 11, 2009
Reviewer: Sergio Lamadrid, Brooklyn, NY
I was skeptical about Batman. I've never been the hugest fan of Batman, but have seen all the movies, and played most of his games. The games have always been mediocre at best, so one could imagine why I would be skeptical to dish out $60 for what has always been a mediocre gaming franchise.

Boy, was I wrong. I kept hearing how good the game was, that it was Game of the year potential. I didn't believe it. I waited for more trailers. Loved what I saw, decided to get it the day it came out. I fell in love with the game, not even 10 minutes in.

There's almost nothing negative I can say about this game. The only thing that I wish it would have, is some type of multiplayer but due to the way the game is, it's understandable why they decided to not include multiplayer. The story is amazing, and even if you're not a Batman fan, this is still a must-play game.

Owning more than 85 Xbox360 games, one thing I hate is collectables. Batman has 240 collectables known as "riddles". As much as I hate them, I've gotten all 240 and they were the most fun I had getting collectables. Then there's challenges, and you can literally spend hours here, trying to master combos, counters, and earning your medals.

As I said, the only negative is this game is the lack of multiplayer. This game was a blast both times I ran thru it. The story is amazing, the achievements are not easy, yet not too hard, and you can easily spend all day playing this game without getting bored. Batman:AA is near perfection and was a great way to open the gaming season this year.
Fantastic game... lousy collector's items
 
Review Date: August 26, 2009
Reviewer: Rick Loseke, Denver, CO United States
First off, thank you Eidos for finally producing a comic book game that lives up to its source material! The graphics and character animations are nothing short of spectacular. Be sure to take a good long look at the Joker model from every possible angle, amazing detail all the way from the spats on his shoes to the holes in his tattered suit and on to his lifelike hair.... simply beautiful.

Another tip of the hat for bringing in the voice talent from the animated series. As far as I'm concerned, Mark Hamill is THE voice of the Joker and Kevin Conroy's menacing voice never has to resort to the sometimes ridiculous rasp that live-action actors insist on bringing to the role of Batman. Another big plus - I haven't heard a single line of dialog repeated yet... not even from the generic thugs.

As for the gameplay, I'm loving the free-flowing fight system, very cinematic. I'm not very far into the game as yet, but the what I've played so far has been outstanding. All of the moves I'd hoped to see are there, not to mention those wonderful toys!

Now for the ugly... I wouldn't bother with the Collector's Edition unless you're a big fan, very disappointing. The game case is great... huge, but cool. My big issue is with the batarang, what a piece of plastic garbage!

When I first opened the box I thought the batarang had been damaged during packing, it seemed to be covered in random scratches. Upon closer inspection I realized that these scratches were intended to simulate a brushed metal surface. I'm pretty sure someone just takes it and runs it randomly over a belt sander before placing it in the box. As it stands, I'd be embarrassed to display it with my other memorabilia. I'll probably end up doing some work on it myself in order to make it display worthy.

The leather bound journal is also a bit disappointing, I was really hoping for a bunch of new artwork, but all that's there is illustrations and character bios from the game itself.

I'm hoping the "making of" DVD will compensate for the other weak extras, but unfortunately, I can't review it until I finish the game and avoid any spoilers.

To sum it up... BUY THE GAME!!!!... but buyer beware of the Collector's Edition.

p.s. Another big shout out to Amazon for their "deliver on date of release" shipping option. It was well worth the $5 and change to receive the game on its release date. I probably would have bought the game locally if they hadn't offered the option. Gotta love instant gratification!!

Comments are closed.